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Games of Daze
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Infomagic - Games of Daze (Summer 1995) (Disc 1 of 2).iso
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math
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newmat08
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include.h
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C/C++ Source or Header
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1995-01-19
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5KB
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183 lines
//$$ include.h include files required by various versions of C++
#ifndef INCLUDE_LIB
#define INCLUDE_LIB
//#define Glock // for Glockenspiel on the PC
//#define SETUP_C_SUBSCRIPTS // allow element access via A[i][j]
// Activate just one of the following 3 statements
//#define SimulateExceptions // use simulated exceptions
#define UseExceptions // use C++ exceptions
//#define DisableExceptions // don't use exceptions
#define TEMPS_DESTROYED_QUICKLY // for compilers that delete
// temporaries too quickly
#define TEMPS_DESTROYED_QUICKLY_R // the same thing but applied
// to return from functions only
//#define DO_FREE_CHECK // check news and deletes balance
#define USING_DOUBLE // elements of type double
//#define USING_FLOAT // elements of type float
#define Version21 // version 2.1 or later
//*********************** end of options set by user ********************
#define DEFAULT_HEADER // use AT&T style header
// if no other compiler is recognised
#ifdef _MSC_VER // Microsoft
#include <stdlib.h>
// reactivate these statements to run under MSC version 7.0
// typedef int jmp_buf[9];
// extern "C"
// {
// int __cdecl setjmp(jmp_buf);
// void __cdecl longjmp(jmp_buf, int);
// }
#ifdef WANT_STREAM
#include <iostream.h>
#include <iomanip.h>
#endif
#ifdef WANT_MATH
#include <math.h>
#include <float.h>
#endif
#undef DEFAULT_HEADER
#endif
#ifdef __ZTC__ // Zortech
#include <stdlib.h>
#ifdef WANT_STREAM
#include <iostream.hpp>
#include <iomanip.hpp>
#define flush "" // not defined in iomanip?
#endif
#ifdef WANT_MATH
#include <math.h>
#include <float.h>
#endif
#undef DEFAULT_HEADER
#endif
#ifdef __BCPLUSPLUS__ // Borland
#include <stdlib.h>
#ifdef WANT_STREAM
#include <iostream.h>
#include <iomanip.h>
#endif
#ifdef WANT_MATH
#include <math.h>
#define SystemV // optional in Borland
#include <values.h> // Borland has both float and values
#endif
#undef __TURBOC__ // also defined in Borland
#undef DEFAULT_HEADER
#endif
#ifdef __TURBOC__ // Turbo
#include <stdlib.h>
#ifdef WANT_STREAM
#include <iostream.h>
#include <iomanip.h>
#endif
#ifdef WANT_MATH
#include <math.h>
#define SystemV // optional in Turbo
#include <values.h>
#endif
#undef DEFAULT_HEADER
#endif
#ifdef __GNUG__ // Gnu C++
#include <stdlib.h>
#ifdef WANT_STREAM
#include <iostream.h>
#include <iomanip.h>
#endif
#ifdef WANT_MATH
#include <math.h>
#include <float.h>
#endif
#undef DEFAULT_HEADER
#endif
#ifdef Glock // Glockenspiel
extern "C" { #include <stdlib.h> }
#ifdef WANT_STREAM
#include <stream.hxx>
#include <iomanip.hxx>
#endif
#ifdef WANT_MATH
extern "C" { #include <math.h> }
extern "C" { #include <float.h> }
#endif
#define NO_LONG_NAMES // very long names don't work
#undef DEFAULT_HEADER
#endif
#ifdef __WATCOMC__ // Watcom C/C++
#include <stdlib.h>
#ifdef WANT_STREAM
#include <iostream.h>
#include <iomanip.h>
#endif
#ifdef WANT_MATH
#include <math.h>
#include <float.h>
#endif
#undef DEFAULT_HEADER
#endif
#ifdef macintosh // MPW C++ on the Mac
#include <stdlib.h>
#ifdef WANT_STREAM
#include <iostream.h>
#include <iomanip.h>
#endif
#ifdef WANT_MATH
#include <float.h>
#include <math.h>
#endif
#undef DEFAULT_HEADER
#endif
#ifdef DEFAULT_HEADER // for example AT&T
#define ATandT
#include <stdlib.h>
#ifdef WANT_STREAM
#include <iostream.h>
#include <iomanip.h>
#endif
#ifdef WANT_MATH
#include <math.h>
#define SystemV // use System V
#include <values.h>
#endif
#endif
#ifdef USING_FLOAT // set precision type to float
typedef float Real;
typedef double long_Real;
#endif
#ifdef USING_DOUBLE // set precision type to double
typedef double Real;
typedef long double long_Real;
#endif
#endif